So here's what I've been alluding to for a while. With the help of ATI and people in the FAH team (notably Adam Beberg, Mark Friedrichs, and Chris Sweet [Chris is in J. Izaguirre's group, collaborating with FAH]), we've got some nice new software to demo, including
- A new GUI for the GPU and non-GPU clients. Right now, the GUI is coded for Windows, but we will be migrating it to OSX as well. The main highlights is the new look (check out the screen shot below), new updating scheme (we will update the picture in real time, or close to real time, in the GUI client, much like the GPU and PS3 clients do today), and perhaps most importantly, much better driver support (we've fixed most if not all of the bugs leading to driver incompatibilities). The upshot is that this is a major rewrite of much of the GUI leading to better performance, stability, and much prettier look. Thanks to Chris Sweet and ATI for their extra help here and Adam for making it all work.
- With the help of ATI, Adam and Mark have scrubbed our GPU code very hard and using what we've learned so far, we have a next generation GPU core which should be faster, easier to install, and has much more accurate science (at first, comparable to the PS3, but hopefully soon, something even more accurate than the current PS3 client).
- The new GPU client should be MUCH easier to install than previous versions. More on this as we go along, but ATI could make a huge difference here too.
We're all very excited about this, both from the point of view of attracting donors (due to better stability and prettier eye candy) and due to the science of what we can do. Indeed, the new GPU core is looking particularly nice scientifically and I'm excited to get this into production. We do not have an ETA for the delivery of the new client/core, but we're pushing hard to get it out as soon as possible. Since this is being demo'd at SC2007 and the cat was out of the bag so to speak, I thought I'd let everyone in on it.
The new GUI is gorgeous. Great work! Can't wait to see it in action.
Posted by: Stephen Dewey | November 12, 2007 at 11:43 AM
Also, just in general, I've been very impressed by how quickly improvements have happened at F@H over the past 6 months or so. Things have really taken off!
Of course, I'm sure development has always been on a steady pace, but recently the improvements have been more visible from the vantage point of individual donors like myself, which has been gratifying.
Posted by: Stephen Dewey | November 12, 2007 at 12:01 PM
That's BEAUTIFUL!!! Very, very impressive design, hope this will surely attract MUCH more donors. Great work friends! When, WHEN can we all try it out?
Posted by: Galahad | November 12, 2007 at 12:40 PM
I was really wishing for some nvidea support. I want a 8800 for come sweet video games and FOR FOLDING!
PS I love folding On my ps3
Posted by: CastleBomb44 | November 12, 2007 at 12:45 PM
CastleBomb44, be patient, Nvidia didn't offer any stable version of their GPU drivers yet (I mean stable for F@H), so it's not Pandegroup's fault that we still don't have Nvidia GPU client. Time will come...
Posted by: Galahad | November 12, 2007 at 12:53 PM
Any news on whether there will be any support for ATI's HD2xxx line?
Thanks
Posted by: Walking_Disasterpiece | November 12, 2007 at 02:15 PM
Well I hope they give more points per day for the new GPU client.
The new quad core multi-threaded console gives nearly 3 times the amount of points as the current GPU client.
I gave on the GPU client months ago.
Posted by: zurge | November 12, 2007 at 04:34 PM
I guess the real question for the GUI client is will it still be quite a bit slower than the CLI client due to the pretty graphic?? I really do love that graphic and would like to have it kicks in as screensaver; however, if the performance isn't there when compare to SMP CLI client, then it's just not worth it no matter how pretty it is....
also, will this GUI client also support SMP too?
Posted by: LandShark | November 12, 2007 at 08:07 PM
zurge, couldn't you run both the GPU and SMP clients at the same time? Or no?
Posted by: Stephen Dewey | November 12, 2007 at 10:18 PM
will this be an update for the ps3?
Posted by: thebest_88812 | November 12, 2007 at 10:47 PM
It seems that the people from NVIDIA does not take FOH very serious.
Strange, with MILLIONS of users having Gforce cards, this should benefit not only FOH but also Nvidia..i do not understand the vision that Nvidia has in this...
Here i'm with my 8800 ultra...my next card will be a ATI !
Posted by: Peter | November 13, 2007 at 12:26 AM
How about throwing the demo version up in the download section as a BETA? Also, the world wants to know of the R600 and newer series ATI GPU's are supported. Thats the big question.
As for the CPU side of things, has there been any optimizations for AMD's K10 architecture using the new Math Libraries that were recently released? It would be sweet to have a Phenom X4 system with a couple of HD 3870's Folding (more like crushing).
Posted by: Wingless | November 13, 2007 at 08:00 AM
I need to send a angry email to nvidea because I want to fold on there cards so bad
Posted by: CastleBomb44 | November 13, 2007 at 12:58 PM
Does this mean a client can work on older GPUs now?
I have a 12 month old intel imac with one of those standard apple/ati vid cards. Will it be compatible?
Posted by: BEnny | November 14, 2007 at 07:00 PM
I have half a dozen machines needing video board upgrades and keep waiting to do it until I know what next generation will be supported...love to know what's up?!
Posted by: Scott | November 16, 2007 at 02:47 PM
Hey,
Really great stuff you are going and working on.
Would it be possible to publish an approximate roadmap for supporting other ATI GPU (2xxx and 3xxx) so we know what/when to buy and support you better guys?
Posted by: PF | November 21, 2007 at 08:55 PM
Hi,
This really seems to be a major upgrade to the current GUI version. Great work!
Could you please give some feedback on the ATI HD2900XT (and other ATI GPU's) being supported by a new GPU client version?
Is there an estimated time frame for this?
I would be glad to run the SMP and the GPU clients at the same time! :-)
Thanks
Posted by: miguelca | November 24, 2007 at 08:22 AM
this program is cool.
I wish they had this program on PS2
Posted by: Geoff Saverino | January 27, 2008 at 12:32 PM
Will it stop running when I play games?
Posted by: Type | February 06, 2008 at 08:36 AM
When will this new GUI be available?
Posted by: martin | April 08, 2008 at 11:01 AM
What happened to this client? Wasnt it supposed to be released late 2007?
Posted by: Edvard | September 08, 2008 at 04:09 PM